Card Codex

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17 May 2024: Card library updated.

Necrotic Hex

6B · Sorcery

Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens.

Similar cards

Color identity:
NameManaTypeText
Eaten by Piranhas 1UEnchantment — Aura Flash Enchant creature Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Deathmark Prelate 3BCreature — Human Cleric {2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery. 2/3
Escape Routes 2UEnchantment {2}{U}: Return target white or black creature you control to its owner's hand.
Earl of Squirrel 4GGCreature — Squirrel Noble Advisor Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1. 4/4
Springjack Shepherd 3WCreature — Kithkin Wizard Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. 1/2
Oath of Gideon 2WLegendary Enchantment When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
Necropolis of Azar 2BBEnchantment Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar. {5}, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk.
Minn, Wily Illusionist 1UULegendary Creature — Gnome Wizard Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield. 1/3
Price of Beauty BSorcery — Adventure Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)
Gift Horse Artifact — Contraption Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
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