M:tG card similarity search
2BB · Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
Name | Mana | Type | Text |
---|---|---|---|
Pangosaur | 2GG | Creature — Dinosaur | Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6 |
Clear | 1W | Instant | Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) |
Komainu Battle Armor | 2R | Artifact Creature — Equipment Dog | Menace Equipped creature gets +2/+2 and has menace. Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2 |
Power Fist | 1G | Artifact — Equipment | Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2} |
Sachi, Daughter of Seshiro | 2GG | Legendary Creature — Snake Shaman | Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G}." 1/3 |
Spiteful Banditry | XRR | Enchantment | When Spiteful Banditry enters the battlefield, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn. |
Magma Sliver | 3R | Creature — Sliver | All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield." 3/3 |
Wormfang Turtle | 2U | Creature — Nightmare Turtle Beast | When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/4 |
Sigil of the New Dawn | 3W | Enchantment | Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand. |
Wormfang Newt | 1U | Creature — Nightmare Salamander Beast | When Wormfang Newt enters the battlefield, exile a land you control. When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/2 |