Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Necrotic Wound

B · Instant

Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.

Similar cards

Color identity:
NameManaTypeText
Thran Foundry 1Artifact {1}, {T}, Exile Thran Foundry: Target player shuffles their graveyard into their library.
Favor of Jukai 3GEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.
Dirge of Dread 2BSorcery All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
Soldevi Excavations Land If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1.
Death Cloud XBBBSorcery Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
Radjan Spirit 3GCreature — Spirit {T}: Target creature loses flying until end of turn. 3/2
Heartless Summoning 1BEnchantment Creature spells you cast cost {2} less to cast. Creatures you control get -1/-1.
Elrond, Master of Healing 2GULegendary Creature — Elf Noble Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Sanguimancy 4BSorcery You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
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