Card Codex

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17 May 2024: Card library updated.

Nectar Faerie

1B · Creature — Faerie Wizard

Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/1

Similar cards

Color identity:
NameManaTypeText
Nightscape Apprentice BCreature — Zombie Wizard {U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn. 1/1
Basri, Devoted Paladin 4WWLegendary Planeswalker — Basri [+1]: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. [−1]: Whenever a creature attacks this turn, put a +1/+1 counter on it. [−6]: Creatures you control get +2/+2 and gain flying until end of turn. Loyalty 4
Traitor's Clutch 4BInstant Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sibling Rivalry 3RSorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Power Matrix 4Artifact {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Master of the Veil 2UUCreature — Human Wizard Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with a morph ability face down. 2/3
Benthicore 6UCreature — Elemental When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) 5/5
Scuttling Sentinel 1G/UG/UCreature — Crab Elf Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2
Skyclaw Thrash 3URArtifact Creature — Viashino Warrior Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn. 4/4
Involuntary Employment 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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