Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Need for Speed

R · Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Cytospawn Shambler 6GCreature — Elemental Mutant Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. 0/0
Hellkite Courser 4RRCreature — Dragon Flying When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. 6/5
Slimy Dualleech 3BCreature — Leech At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. 2/4
Living Lands 3GEnchantment All Forests are 1/1 creatures that are still lands.
Craterhoof Behemoth 5GGGCreature — Beast Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. 5/5
Alpha Kavu 2GCreature — Kavu {1}{G}: Target Kavu creature gets -1/+1 until end of turn. 2/2
Fulminator Mage 1B/RB/RCreature — Elemental Shaman Sacrifice Fulminator Mage: Destroy target nonbasic land. 2/2
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Slaughter-Priest of Mogis BRCreature — Minotaur Shaman Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. {2}, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn. 2/2
Offspring's Revenge 2RWBEnchantment At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.
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