Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Need for Speed

R · Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Fervor 2REnchantment Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
Sandals of Abdallah 4Artifact {2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Dowsing Device 1RArtifact Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.
Silumgar Scavenger 4BCreature — Zombie Bird Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. 2/3
Minotaur Skullcleaver 2RCreature — Minotaur Berserker Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. 2/2
Embodiment of Fury 3RCreature — Elemental Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/3
Dihada, Binder of Wills 1RWBLegendary Planeswalker — Dihada [+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. [−3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. [−11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander. Loyalty 5
Torpid Moloch RCreature — Lizard Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2
Azamuki, Treachery Incarnate Legendary Creature — Spirit Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2
Walking Bulwark 1Artifact Creature — Golem Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. 0/3
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