M:tG card similarity search
R · Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Hellrider | 2RR | Creature — Devil | Haste Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. 3/3 |
Krovikan Horror | 3B | Creature — Horror Spirit | At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target. 2/2 |
Cursed Land | 2BB | Enchantment — Aura | Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. |
Lashknife Barrier | 2W | Enchantment | When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. |
Eyes of Gitaxias | 2U | Sorcery | Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Draw a card. |
Street Spasm | XR | Instant | Street Spasm deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Wizard's Lightning | 2R | Instant | This spell costs {2} less to cast if you control a Wizard. Wizard's Lightning deals 3 damage to any target. |
Fiery Confluence | 2RR | Sorcery | Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact. |
Whirling Catapult | 4 | Artifact | {2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player. |
Goblin Girder Gang | 3R | Creature — Goblin Employee | Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4 |