Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Needleverge Pathway

· Land

{T}: Add {R}.

Similar cards

Color identity:
NameManaTypeText
Fangorn, Tree Shepherd 4GGGLegendary Creature — Treefolk Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end. 4/10
Desolate Lighthouse Land {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.
Elvish Archdruid 1GGCreature — Elf Druid Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control. 2/2
Centaur Nurturer 3GCreature — Centaur Druid When Centaur Nurturer enters the battlefield, you gain 3 life. {T}: Add one mana of any color. 2/4
Guild Globe 2Artifact When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
Memorial to Folly Land Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
Sifter of Skulls 3BCreature — Eldrazi Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) 4/3
Beastcaller Savant 1GCreature — Elf Shaman Ally Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell. 1/1
City of Shadows Land {T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {C} for each storage counter on City of Shadows.
Shizuko, Caller of Autumn 1GGLegendary Creature — Snake Shaman At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
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