Card Codex

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17 May 2024: Card library updated.

Nefarious Imp

2B · Creature — Imp

Flying Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1

Similar cards

Color identity:
NameManaTypeText
Insidious Roots BGEnchantment Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.
Displaced Dinosaurs 5GGCreature — Dinosaur As a historic permanent enters the battlefield under your control, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.) 7/7
Kaya, Spirits' Justice 2WBLegendary Planeswalker — Kaya Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. [+2]: Surveil 2, then exile a card from a graveyard. [+1]: Create a 1/1 white and black Spirit creature token with flying. [−2]: Exile target creature you control. For each other player, exile up to one target creature that player controls. Loyalty 3
Impounding Lot-Bot 3WArtifact Creature — Robot When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield. 3/4
Bloodbriar 2GCreature — Plant Elemental Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. 2/3
Satoru, the Infiltrator UBLegendary Creature — Human Ninja Rogue Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. 2/3
Kiora, Behemoth Beckoner 2G/ULegendary Planeswalker — Kiora Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. [−1]: Untap target permanent. Loyalty 7
Treva, the Renewer 3GWULegendary Creature — Dragon Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. 6/6
Rusko, Clockmaker 2UBLegendary Creature — Human Artificer When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield. Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life. 3/3
Dense Canopy 1GEnchantment Creatures with flying can block only creatures with flying.
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