M:tG card similarity search
1 · Artifact — Equipment
Equipped creature gets +1/+1. When equipped creature transforms, transform Neglected Heirloom. Equip {1}
Name | Mana | Type | Text |
---|---|---|---|
Dire Fleet Poisoner | 1B | Creature — Human Pirate | Flash Deathtouch When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. 2/2 |
Sigiled Sword of Valeron | 3 | Artifact — Equipment | Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3} |
Mandatory Friendship Shackles | Artifact — Contraption | Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn. | |
Rampaging Geoderm | 2RG | Creature — Dinosaur Beast | Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. 3/3 |
Boros Elite | W | Creature — Human Soldier | Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. 1/1 |
Quilled Charger | 3R | Creature — Porcupine Mount | Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3 |
Goblin Gaveleer | R | Creature — Goblin Warrior | Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. 1/1 |
Chittering Host | Creature — Eldrazi Horror | Haste Menace (This creature can't be blocked except by two or more creatures.) When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn. 5/6 | |
Onward | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Rush of Blood | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |