M:tG card similarity search
3RR · Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. 4/6
Name | Mana | Type | Text |
---|---|---|---|
Greater Mossdog | 3G | Creature — Plant Dog | Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) 3/3 |
Caustic Hound | 5B | Creature — Phyrexian Dog | When Caustic Hound dies, each player loses 4 life. 4/4 |
Soulcage Fiend | 1BB | Creature — Demon | When Soulcage Fiend dies, each player loses 3 life. 3/2 |
Sigarda's Splendor | 2WW | Enchantment | As Sigarda's Splendor enters the battlefield, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. Whenever you cast a white spell, you gain 1 life. |
Contingency Plan | 1U | Sorcery | Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Taigam's Scheming | 1U | Sorcery | Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Blood Tyrant | 4UBR | Creature — Vampire | Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. 5/5 |
Life Burst | 1W | Instant | Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. |
Cackling Imp | 2BB | Creature — Imp | Flying {T}: Target player loses 1 life. 2/2 |
The Doctor's Tomb | Plane — Trenzalore | If a creature would die, instead exile it and that creature's controller loses 2 life. Whenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.) |