Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Neighborhood Guardian

1W · Creature — Unicorn

Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Dwarven Warriors 2RCreature — Dwarf Warrior {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Castle Embereth Land Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Primordial Plasm Creature — Ooze At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4
Enthralling Victor 3RCreature — Human Warrior When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) 3/2
Nantuko Disciple 3GCreature — Insect Druid {G}, {T}: Target creature gets +2/+2 until end of turn. 2/2
Thriss, Nantuko Primus 5GGLegendary Creature — Insect Druid {G}, {T}: Target creature gets +5/+5 until end of turn. 5/5
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Sharp-Eyed Rookie 1GCreature — Human Detective Vigilance Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Court Street Denizen 2WCreature — Human Soldier Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. 2/2
Page 58