M:tG card similarity search
2BB · Creature — Human Assassin
First strike When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Wreak Havoc | 2RG | Sorcery | This spell can't be countered. Destroy target artifact or land. |
Fatal Mutation | B | Enchantment — Aura | Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated. |
Lim-Dûl's High Guard | 1BB | Creature — Skeleton | First strike {1}{B}: Regenerate Lim-Dûl's High Guard. 2/1 |
Jokulhaups | 4RR | Sorcery | Destroy all artifacts, creatures, and lands. They can't be regenerated. |
Essence Vortex | 1UB | Instant | Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. |
Sanguine Guard | 1BB | Creature — Phyrexian Zombie Knight | First strike {1}{B}: Regenerate Sanguine Guard. 2/2 |
Magus of the Abyss | 3B | Creature — Human Wizard | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3 |
Planar Collapse | 1W | Enchantment | At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated. |
The Abyss | 3B | World Enchantment | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. |
Ur-Drago | 3UUBB | Legendary Creature — Elemental | First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk. 4/4 |