M:tG card similarity search
4GG · Legendary Creature — Treefolk
{2}{G}: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. 4/5
Name | Mana | Type | Text |
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Dispatch Dispensary | Artifact — Contraption | Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace. | |
Whirlermaker | 3 | Artifact | {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. |
Treetop Village | Land | Treetop Village enters the battlefield tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.) | |
Goblin Burrows | Land | {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. | |
Aether Herder | 3G | Creature — Elf Artificer Druid | When Aether Herder enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 3/3 |
Thornweald Archer | 1G | Creature — Elf Archer | Reach, deathtouch 2/1 |
Oltec Cloud Guard | 3W | Creature — Human Soldier | Flying When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token. 3/2 |
Civic Saber | 1 | Artifact — Equipment | Equipped creature gets +1/+0 for each of its colors. Equip {1} |
Path to the World Tree | 1G | Enchantment | When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. |
Harried Dash | R | Sorcery — Adventure | Create a 1/1 white Rabbit creature token. It gains haste until end of turn. |