M:tG card similarity search
2BG · Legendary Creature — Treefolk
Reach If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. {G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn. {1}{B}, Sacrifice two Saprolings: Draw a card. 3/4
Name | Mana | Type | Text |
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Junk Jet | 1R | Artifact — Equipment | When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") {3}, Sacrifice another artifact: Double equipped creature's power until end of turn. Equip {1} |
Words of Worship | 2W | Enchantment | {1}: The next time you would draw a card this turn, you gain 5 life instead. |
Outlaw Medic | 1W | Creature — Human Rogue | Lifelink When Outlaw Medic dies, draw a card. 1/3 |
Gisa's Favorite Shovel | 1B | Legendary Artifact — Equipment | Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. (It's a 2/2 black Zombie creature.) Equip {4} |
Chandra, Acolyte of Flame | 1RR | Legendary Planeswalker — Chandra | [0]: Put a loyalty counter on each red planeswalker you control. [0]: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. [−2]: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead. Loyalty 4 |
Rock Badger | 4R | Creature — Badger Beast | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 3/3 |
Magus of the Order | 2GG | Creature — Human Wizard | {G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle. 3/3 |
Earthbrawn | 1G | Instant | Target creature gets +3/+3 until end of turn. Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) |
Saw | 1B | Sorcery | Destroy target creature. Its controller creates two 1/2 red Half creature tokens. |
Heroic Reinforcements | 2RW | Sorcery | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) |