M:tG card similarity search
3 · Artifact — Equipment
All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Name | Mana | Type | Text |
---|---|---|---|
Gang of Elk | 5G | Creature — Elk Beast | Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4 |
Skywinder Drake | 2U | Creature — Drake | Flying Skywinder Drake can block only creatures with flying. 3/1 |
Escaped Null | 3B | Creature — Zombie Berserker | Lifelink Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn. 1/2 |
Cloud Sprite | U | Creature — Faerie | Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1 |
Scrapskin Drake | 2U | Creature — Zombie Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying. 2/3 |
Labyrinth Raptor | BR | Creature — Nightmare Dinosaur | Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2 |
Ferocity | 1G | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. |
Odric, Master Tactician | 2WW | Legendary Creature — Human Soldier | First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. 3/4 |
Ruthless Invasion | 3R/P | Sorcery | ({R/P} can be paid with either {R} or 2 life.) Nonartifact creatures can't block this turn. |
Shambling Remains | 1BR | Creature — Zombie Horror | Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3 |