Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nephalia Moondrakes

5UU · Creature — Drake

Flying When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. 5/5

Similar cards

Color identity:
NameManaTypeText
Hollowhenge Spirit 3WCreature — Spirit Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. 2/2
Veldrane of Sengir 5BBLegendary Creature — Human Rogue {1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 5/5
Angelfire Ignition 1RWSorcery Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cave of the Frost Dragon Land If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. {T}: Add {W}. {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Simic Sky Swallower 5GUCreature — Leviathan Flying, trample Shroud (This creature can't be the target of spells or abilities.) 6/6
Primal Might XGSorcery Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
Loyal Gryff 2WCreature — Hippogriff Flash Flying When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. 2/2
Necrogen Scudder 2BCreature — Phyrexian Horror Flying When Necrogen Scudder enters the battlefield, you lose 3 life. 3/3
Seize the Spotlight 2RSorcery Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Reflection Net 1WUArtifact Flash When Reflection Net enters the battlefield, exile target creature until Reflection Net leaves the battlefield. {2}: Target creature you control becomes a copy of a creature card exiled with Reflection Net. Activate only as a sorcery and only once.
Page 224