M:tG card similarity search
3UR · Sorcery
Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner's graveyard and Nerf War deals ½ damage to that player. (Foam darts only.)
Name | Mana | Type | Text |
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Park Heights Pegasus | GW | Creature — Pegasus | Flying, trample Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. 2/1 |
Deploy the Gatewatch | 4WW | Sorcery | Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. |
Stealer of Secrets | 2U | Creature — Human Rogue | Whenever Stealer of Secrets deals combat damage to a player, draw a card. 2/2 |
Sarkhan, Dragonsoul | 4RR | Legendary Planeswalker — Sarkhan | [+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. [−3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. [−9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. Loyalty 5 |
Thieves' Fortune | 2U | Tribal Instant — Rogue | Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
Hypothesizzle | 3UR | Instant | Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature. |
Marchesa's Infiltrator | 2U | Creature — Human Rogue | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card. 1/1 |
Weeping Angel | 1UB | Artifact Creature — Alien Angel | Flash First strike, vigilance Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn. If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library. 2/2 |
Impulse | 1U | Instant | Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
Turn the Earth | G | Instant | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |