Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nessian Asp

4G · Creature — Snake

Reach {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) 4/5

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Color identity:
NameManaTypeText
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Talisman of Impulse 2Artifact {T}: Add {C}. {T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.
Talisman of Indulgence 2Artifact {T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.
Talisman of Progress 2Artifact {T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
Talisman of Resilience 2Artifact {T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.
Talisman of Unity 2Artifact {T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.
Underground River Land {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.
Yavimaya Coast Land {T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
Phyrexian Scuta 3BCreature — Phyrexian Zombie Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. 3/3
Fighter Class RWEnchantment — Class (Gain the next level as a sorcery to add its ability.) When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
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