M:tG card similarity search
| Name | Mana | Type | Text | 
|---|---|---|---|
| Samut's Sprint | R | Instant | Target creature gets +2/+1 and gains haste until end of turn. Scry 1. | 
| Deepcavern Imp | 2B | Creature — Imp Rebel | Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/2 | 
| Turn Against | 4R | Instant | Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | 
| Iron-Barb Hellion | 5R | Creature — Hellion Beast | Haste Iron-Barb Hellion can't block. 5/4 | 
| Act of Treason | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | 
| Song-Mad Treachery | 3RR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | 
| Hanweir Battlements | Land | {T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. | |
| Sarkhan Vol | 2RG | Legendary Planeswalker — Sarkhan | [+1]: Creatures you control get +1/+1 and gain haste until end of turn. [−2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. [−6]: Create five 4/4 red Dragon creature tokens with flying. Loyalty 4 | 
| Limits of Solidarity | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | 
| Loyal Apprentice | 1R | Creature — Human Artificer | Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. 2/1 |