Card Codex

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17 May 2024: Card library updated.

Nest of Scarabs

2B · Enchantment

Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.

Similar cards

Color identity:
NameManaTypeText
Oath of Liliana 2BLegendary Enchantment When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.
Matopi Golem 5Artifact Creature — Golem {1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it. 3/3
Belfry Spirit 3WWCreature — Spirit Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1
Unscythe, Killer of Kings UBBRLegendary Artifact — Equipment Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip {2}
Nurgle's Rot BEnchantment — Aura Enchant creature an opponent controls When enchanted creature dies, return Nurgle's Rot to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle.
Thopter Pie Network 2UUEnchantment At the beginning of your upkeep, if you're eating, create a 1/1 colorless Thopter artifact creature token with flying. Use food to represent the token. Whenever a creature token you control dies, if it's represented by food, eat it.
Midnight Ritual X2BSorcery Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Mascot Exhibition 7Sorcery — Lesson Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.
Case of the Stashed Skeleton 1BEnchantment — Case When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Lockjaw Snapper 4Artifact Creature — Scarecrow Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. 2/2
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