M:tG card similarity search
· Land
{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
Name | Mana | Type | Text |
---|---|---|---|
Confirm Suspicions | 3UU | Instant | Counter target spell. Investigate three times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Ruinous Intrusion | 3G | Instant | Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way. |
Furnace of Rath | 1RRR | Enchantment | If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
Lose Focus | 1U | Instant | Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target spell unless its controller pays {2}. |
Isshin, Two Heavens as One | RWB | Legendary Creature — Human Samurai | If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/4 |
Forceful Denial | 3UU | Instant | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Counter target spell. |
Awakened Awareness | XUU | Enchantment — Aura | Enchant artifact or creature When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1. |
Tear Asunder | 1G | Instant | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. |
Topdeck the Halls | 3RW | Enchantment | Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game. |
Clash of Wills | XU | Instant | Counter target spell unless its controller pays {X}. |