Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nesting Grounds

· Land

{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Prize Wall 1UCreature — Wall Defender {U}, {T}: You get {TK}. {4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. 0/4
Hindering Light WUInstant Counter target spell that targets you or a permanent you control. Draw a card.
Keep Safe 1UInstant Counter target spell that targets a permanent you control. Draw a card.
Aether Tradewinds 2UInstant Return target permanent you control and target permanent you don't control to their owners' hands.
Rime Tender 1GSnow Creature — Human Druid {T}: Untap another target snow permanent. 2/2
Cloudstone Curio 3Artifact Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Angelic Sleuth 2WCreature — Angel Advisor Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Scepter of Dominance 1WWArtifact {W}, {T}: Tap target permanent.
Obelisk of Undoing 1Artifact {6}, {T}: Return target permanent you both own and control to your hand.
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