Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nesting Grounds

· Land

{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Agent of Treachery 5UUCreature — Human Rogue When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. 2/3
Combine Guildmage GUCreature — Merfolk Wizard {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. 2/2
Iceberg Cancrix 1USnow Creature — Crab Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards. 0/4
Mycosynth Lattice 6Artifact All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.
Jade Bearer GCreature — Merfolk Shaman When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. 1/1
Nettlevine Blight 4BBEnchantment — Aura Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
Enchanted Evening 3W/UW/UEnchantment All permanents are enchantments in addition to their other types.
Auspicious Starrix 4GCreature — Elk Beast Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. 6/6
Skyfisher Spider 2BGCreature — Spider Reach When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. 3/3
Archelos, Lagoon Mystic 1BGULegendary Creature — Turtle Shaman As long as Archelos, Lagoon Mystic is tapped, other permanents enter the battlefield tapped. As long as Archelos is untapped, other permanents enter the battlefield untapped. 2/4
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