M:tG card similarity search
4GG · Creature — Wurm
Trample When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Mulch | 1G | Sorcery | Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. |
Atris, Oracle of Half-Truths | 2UB | Legendary Creature — Human Advisor | Menace When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. 3/2 |
Cosi's Trickster | U | Creature — Merfolk Wizard | Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster. 1/1 |
Detention Sphere | 1WU | Enchantment | When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. |
Grapple with the Past | 1G | Instant | Mill three cards, then you may return a creature or land card from your graveyard to your hand. |
Stroke of Luck | 1B | Sorcery | Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order. |
Stunted Growth | 3GG | Sorcery | Target player chooses three cards from their hand and puts them on top of their library in any order. |
Sand Scout | 1W | Creature — Human Scout | When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. 2/2 |
Mineshaft Spider | 3G | Creature — Spider | Reach When Mineshaft Spider enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.) 3/4 |
Turn the Earth | G | Instant | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |