M:tG card similarity search
1B · Artifact
{T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.
Name | Mana | Type | Text |
---|---|---|---|
Cruel Ultimatum | UUBBBRR | Sorcery | Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. |
Mine Layer | 3R | Creature — Dwarf | {1}{R}, {T}: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When Mine Layer leaves the battlefield, remove all mine counters from all lands. 1/1 |
Rhoda, Geist Avenger | 3W | Legendary Creature — Human Soldier | Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.) Vigilance Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger. 3/3 |
Slumbering Dragon | R | Creature — Dragon | Flying Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. 3/3 |
Jackknight | 1W | Artifact Creature — Cyborg Knight | Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. 1/1 |
Chromatic Armor | 1WU | Enchantment — Aura | Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. |
Tempest Hart | 3G | Creature — Elemental Elk | Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4 |
Hag of Ceaseless Torment | 2B | Creature — Hag Warlock | At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. 2/2 |
Sling-Gang Lieutenant | 3B | Creature — Goblin | When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. 1/1 |
Pillar Tombs of Aku | 2BB | World Enchantment | At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku. |