M:tG card similarity search
B · Creature — Lhurgoyf
Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. Escape—{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.) */1+*
Name | Mana | Type | Text |
---|---|---|---|
Stallion of Ashmouth | 3B | Creature — Nightmare Horse | Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. 3/3 |
Broodstar | 8UU | Creature — Beast | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control. */* |
Thraben Foulbloods | 2B | Creature — Zombie Dog | Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) 3/2 |
Bloodbraid Marauder | 1R | Creature — Human Berserker | Bloodbraid Marauder can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/1 |
Dauntless Dourbark | 3G | Creature — Treefolk Warrior | Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. */* |
Darksteel Juggernaut | 5 | Artifact Creature — Juggernaut | Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Darksteel Juggernaut attacks each combat if able. */* |
Emissary Green | 4G | Legendary Creature — Human Advisor | Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes. 3/3 |
Nameless One | 3U | Creature — Wizard Avatar | Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */* |
Foul Watcher | 1U | Creature — Nightmare Bird | Flying When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. 1/2 |
Thought Sponge | 3U | Creature — Sponge | Flash Thought Sponge enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When Thought Sponge dies, draw cards equal to its power. 1/1 |