Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nettling Host

2W · Creature — Phyrexian Horror

Toxic 2 Corrupted — Exile Nettling Host from your graveyard: Conjure a card named Nettlecyst into your hand. Activate only if an opponent has three or more poison counters. 3/3

Similar cards

Color identity:
NameManaTypeText
Rubblebelt Maverick GCreature — Human Detective When Rubblebelt Maverick enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {G}, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. 1/1
Curse of Silence WEnchantment — Aura Curse Enchant player As Curse of Silence enters the battlefield, choose a card name. Spells with the chosen name enchanted player casts cost {2} more to cast. Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.
Sheoldred 3BBLegendary Creature — Phyrexian Praetor Menace When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. 4/5
Aether Burst 1UInstant Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Meddling Mage WUCreature — Human Wizard As Meddling Mage enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. 2/2
Howling Wolf 2GGCreature — Wolf When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle. 2/2
Unexpected Conversion 2USorcery Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.
Plan the Heist 2UUSorcery Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sinister Concierge 1UCreature — Human Wizard When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they may cast it without paying its mana cost. Those creature spells have haste.) 2/1
Swarm Saboteur 1BCreature — Human Ninja Ninjutsu {B} Deathtouch Whenever Swarm Saboteur deals combat damage to a player, conjure a card named Virus Beetle into your hand. 2/2
Page 23