Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Neurok Hoversail

1 · Artifact — Equipment

Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Similar cards

Color identity:
NameManaTypeText
Lightwalker 1WCreature — Human Warrior Lightwalker has flying as long as it has a +1/+1 counter on it. 2/1
Arcanum Wings 1UEnchantment — Aura Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)
Chaos Imps 4RRCreature — Imp Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it. 6/5
Bonepicker Skirge 2BCreature — Phyrexian Imp Flying Corrupted — As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. 2/2
Student of Elements 1UCreature — Human Wizard When Student of Elements has flying, flip it. 1/1
Kitesail Corsair 1UCreature — Human Pirate Kitesail Corsair has flying as long as it's attacking. 2/1
Zephyr Net 1UEnchantment — Aura Enchant creature Enchanted creature has defender and flying.
Daggersail Aeronaut 3RCreature — Goblin As long as it's your turn, Daggersail Aeronaut has flying. 3/2
Angelic Overseer 3WWCreature — Angel Flying As long as you control a Human, Angelic Overseer has hexproof and indestructible. 5/3
Skyrider Trainee 4WCreature — Human Soldier Skyrider Trainee has flying as long as it's enchanted. 3/3
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