M:tG card similarity search
1 · Artifact — Equipment
Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Name | Mana | Type | Text |
---|---|---|---|
Abbey Gargoyles | 2WWW | Creature — Gargoyle | Flying, protection from red 3/4 |
Freewind Falcon | 1W | Creature — Bird | Flying, protection from red 1/1 |
Hazerider Drake | 2WU | Creature — Drake | Flying, protection from red 2/3 |
Ormendahl, Profane Prince | Legendary Creature — Demon | Flying, lifelink, indestructible, haste 9/7 | |
Picklock Prankster | 1U | Creature — Faerie Rogue | Flying, vigilance 1/3 |
Tempest Drake | 1WU | Creature — Drake | Flying, vigilance 2/2 |
Expedition Diviner | 3U | Creature — Merfolk Wizard | Flying As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." 3/2 |
Fat Ass | 4G | Creature — Donkey Shaman | Fat Ass gets +2/+2 and has trample as long as you're eating. (Gum isn't food. We checked.) 2/3.5 |
Spinnerette, Arachnobat | 3BG | Legendary Creature — Spider Performer | Reach When Spinnerette, Arachnobat enters the battlefield, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. 2/4 |
Myojin of Seeing Winds | 7UUU | Legendary Creature — Spirit | Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. 3/3 |