Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Neurok Spy

2U · Creature — Human Rogue

Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2

Similar cards

Color identity:
NameManaTypeText
Glissa's Retriever 5GCreature — Phyrexian Beast Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.) Glissa's Retriever can't be blocked by creatures with power 2 or less. Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters. 6/6
Spreading Plague 4BEnchantment Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
Benthic Behemoth 5UUUCreature — Serpent Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 7/6
Out Cold 3UInstant This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Allosaurus Shepherd GCreature — Elf Shaman This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. 1/1
Unstoppable Ogre 2RArtifact Creature — Ogre Warrior When Unstoppable Ogre enters the battlefield, target creature can't block this turn. 4/1
Deathmark Prelate 3BCreature — Human Cleric {2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery. 2/3
Marauding Boneslasher 2BCreature — Zombie Minotaur Marauding Boneslasher can't block unless you control another Zombie. 3/3
Higure, the Still Wind 3UULegendary Creature — Human Ninja Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn. 3/4
Dovin's Veto WUInstant This spell can't be countered. Counter target noncreature spell.
Page 77