Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Neurok Spy

2U · Creature — Human Rogue

Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2

Similar cards

Color identity:
NameManaTypeText
Retribution of the Meek 2WSorcery Destroy all creatures with power 4 or greater. They can't be regenerated.
Edifice of Authority 3Artifact {1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.
Magus of the Moat 2WWCreature — Human Wizard Creatures without flying can't attack. 0/3
Horde Ambusher 1RCreature — Human Berserker Whenever Horde Ambusher blocks, it deals 1 damage to you. Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Horde Ambusher is turned face up, target creature can't block this turn. 2/2
Qal Sisma Behemoth 2RCreature — Ogre Warrior Qal Sisma Behemoth can't attack or block unless you pay {2}. 5/5
Raze to the Ground 2RSorcery This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card.
Relic Golem 3Artifact Creature — Golem Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard. {2}, {T}: Target player mills two cards. (They put the top two cards of their library into their graveyard.) 6/6
Riverfall Mimic 1U/RCreature — Shapeshifter Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn. 2/1
Mogg Jailer 1RCreature — Goblin Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2
Sungold Sentinel 1WCreature — Human Soldier Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2
Page 94