M:tG card similarity search
G · Creature — Dryad
{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Crack the Earth | R | Sorcery — Arcane | Each player sacrifices a permanent. |
Argoth, Sanctum of Nature | Land | Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature. {T}: Add {G}. {2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. (Melds with Titania, Voice of Gaea.) | |
Living Lectern | 1U | Artifact Creature — Construct | {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 0/4 |
Camato Scout | 1UU | Creature — Merfolk | As Camato Scout enters the battlefield, choose a basic land type at random. Camato Scout has landwalk of the chosen type. 2/3 |
Volcanic Spite | 1R | Instant | Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card. |
Fountain of Cho | Land | Fountain of Cho enters the battlefield tapped. {T}: Put a storage counter on Fountain of Cho. {T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way. | |
Mercadian Bazaar | Land | Mercadian Bazaar enters the battlefield tapped. {T}: Put a storage counter on Mercadian Bazaar. {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way. | |
Rushwood Grove | Land | Rushwood Grove enters the battlefield tapped. {T}: Put a storage counter on Rushwood Grove. {T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way. | |
Saprazzan Cove | Land | Saprazzan Cove enters the battlefield tapped. {T}: Put a storage counter on Saprazzan Cove. {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way. | |
Subterranean Hangar | Land | Subterranean Hangar enters the battlefield tapped. {T}: Put a storage counter on Subterranean Hangar. {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} for each storage counter removed this way. |