Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Neverwinter Hydra

XXGG · Creature — Hydra

As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) 0/0

Similar cards

Color identity:
NameManaTypeText
Dodgy Jalopy 2GArtifact — Vehicle Trample Dodgy Jalopy's power is equal to the highest mana value among creatures you control. Crew 3 Scavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) */5
Charging Binox 7GCreature — Beast Assist (Another player can pay up to {7} of this spell's cost.) Trample 7/5
Shambling Suit 3Artifact Creature — Construct Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. */3
Ancient of the Equinox Creature — Treefolk Trample, hexproof 4/4
Wrecking Beast 5GGCreature — Beast Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample 6/6
Caller of the Pack 5GGCreature — Beast Trample Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 8/6
Antarctic Research Base Plane — Earth When you planeswalk to Antarctic Research Base and at the beginning of your upkeep, investigate. Whenever chaos ensues, put X +1/+1 counters on target creature you control, where X is the number of artifacts you control. It becomes a Plant in addition to its other types.
Clock of DOOOOOOOOOOOOM! 4Artifact {4}, {T}: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
Thornmantle Striker 4BCreature — Elf Rogue When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. 4/3
Ravaging Riftwurm 1GGCreature — Wurm Kicker {4} (You may pay an additional {4} as you cast this spell.) Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it. 6/6
Page 108