Card Codex

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17 May 2024: Card library updated.

New Prahv Guildmage

WU · Creature — Human Wizard

{W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2

Similar cards

Color identity:
NameManaTypeText
Introduction to Annihilation 5Sorcery — Lesson Exile target nonland permanent. Its controller draws a card.
Cobalt Golem 4Artifact Creature — Golem {1}{U}: Cobalt Golem gains flying until end of turn. 2/3
Patagia Golem 4Artifact Creature — Golem {3}: Patagia Golem gains flying until end of turn. 2/3
Ephemeral Shields 1WInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Shell Skulkin 4Artifact Creature — Scarecrow {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/2
Ondu Inversion 6WWSorcery Destroy all nonland permanents.
Planar Cleansing 3WWWSorcery Destroy all nonland permanents.
Cliffside Rescuer 1WCreature — Kor Soldier Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2
Predator, Flagship 5Legendary Artifact {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.
Ivy Dancer 2GCreature — Dryad Shaman {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2
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