M:tG card similarity search
WU · Creature — Human Wizard
{W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Guardian of New Benalia | 1W | Creature — Human Soldier | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever Guardian of New Benalia enlists a creature, scry 2. Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. 2/2 |
| Azure Drake | 3U | Creature — Drake | Flying 2/4 |
| Desert Drake | 3R | Creature — Drake | Flying 2/2 |
| Fighting Drake | 2UU | Creature — Drake | Flying 2/4 |
| Seacoast Drake | 1U | Creature — Drake | Flying 1/3 |
| Sky Ruin Drake | 4U | Creature — Drake | Flying 2/5 |
| Snapping Drake | 3U | Creature — Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/2 |
| Soaring Drake | 2U | Creature — Drake | Flying 2/3 |
| Wind Drake | 2U | Creature — Drake | Flying 2/2 |
| Scorch Rider | 3R | Creature — Human Warrior | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn. 4/3 |