M:tG card similarity search
2G · Creature — Satyr Archer
Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4
Name | Mana | Type | Text |
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Stone Haven Medic | 1W | Creature — Kor Cleric | {W}, {T}: You gain 1 life. 1/3 |
Rejuvenate | 3G | Sorcery | You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) |
Cleric of Life's Bond | WB | Creature — Vampire Cleric | Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2 |
Curse of the Forsaken | 2W | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. |
Rhox Bodyguard | 3GW | Creature — Rhino Monk Soldier | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard enters the battlefield, you gain 3 life. 2/3 |
Graf Mole | 2G | Creature — Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. 2/4 |
Luminous Wake | 2W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life. |
Glimmerpost | Land — Locus | When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {C}. | |
Bulwark Giant | 5W | Creature — Giant Soldier | When Bulwark Giant enters the battlefield, you gain 5 life. 3/6 |
Radiant Fountain | Land | When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}. |