Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nexus Wardens

2G · Creature — Satyr Archer

Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4

Similar cards

Color identity:
NameManaTypeText
Captivating Glance 2UEnchantment — Aura Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Spelunking 2GEnchantment When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter the battlefield untapped.
Exquisite Blood 4BEnchantment Whenever an opponent loses life, you gain that much life.
Rhox Faithmender 3WCreature — Rhino Monk Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead. 1/5
Prayer of Binding 3WEnchantment Flash When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life.
Deepwood Ghoul 2BCreature — Zombie Pay 2 life: Regenerate Deepwood Ghoul. 2/1
Ronin Warclub 3Artifact — Equipment Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Hissing Miasma 1BBEnchantment Whenever a creature attacks you, its controller loses 1 life.
Triumphant Surge 3WInstant Destroy target creature with power 4 or greater. You gain 3 life.
Talus Paladin 3WCreature — Human Knight Ally Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. 2/3
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