M:tG card similarity search
2G · Creature — Satyr Archer
Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Rustic Clachan | Land | As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. {T}: Add {W}. Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) | |
Council Guardian | 5W | Creature — Giant Soldier | Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes. 5/5 |
Pledge of Loyalty | 1W | Enchantment — Aura | Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty. |
Eternal Skylord | 4U | Creature — Zombie Wizard | When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. 3/3 |
Crater Hellion | 4RR | Creature — Hellion Beast | Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Crater Hellion enters the battlefield, it deals 4 damage to each other creature. 6/6 |
Argothian Enchantress | 1G | Creature — Human Druid | Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card. 0/1 |
Spinal Embrace | 3UUB | Instant | Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. |
Flames of the Blood Hand | 2R | Instant | Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead. |
Earthshaker Dreadmaw | 4GG | Creature — Dinosaur | Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. 6/6 |
Contagion Dispenser | 2GU | Artifact | When Contagion Dispenser enters the battlefield, proliferate. Whenever you proliferate during your turn, draft a card from Contagion Dispenser's spellbook. This ability triggers only once each turn. |