Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Neyith of the Dire Hunt

2GG · Legendary Creature — Human Warrior

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) 3/3

Similar cards

Color identity:
NameManaTypeText
Disturbed Slumber 1GInstant Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.
Arlinn's Wolf 2GCreature — Wolf Arlinn's Wolf can't be blocked by creatures with power 2 or less. 3/2
Outland Boar 2RGCreature — Boar Outland Boar can't be blocked by creatures with power 2 or less. 4/4
Talas Warrior 1UUCreature — Human Pirate Warrior Talas Warrior can't be blocked. 2/2
Dwarven Vigilantes 2RCreature — Dwarf Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn. 2/2
Predatory Rampage 3GGSorcery Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Passwall Adept 1UCreature — Human Wizard {2}{U}: Target creature can't be blocked this turn. 1/3
Belligerent Brontodon 5GWCreature — Dinosaur Each creature you control assigns combat damage equal to its toughness rather than its power. 4/6
Cave Tiger 2GCreature — Cat Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn. 2/2
Master Warcraft 2R/WR/WInstant Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.
Page 55