Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nezumi Ronin

2B · Creature — Rat Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 3/1

Similar cards

Color identity:
NameManaTypeText
Phyresis Roach GCreature — Phyrexian Insect Toxic 1 Whenever Phyresis Roach deals combat damage to a player, Insects you control and Insect cards in your graveyard, hand, and library perpetually gain toxic 1. 1/1
Transcendence 3WWWEnchantment You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Vicious Rumors BSorcery Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Saruman's Trickery 1UUInstant Counter target spell. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Threefold Signal 3Artifact When Threefold Signal enters the battlefield, scry 3. Each spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)
Charnel Serenade 4BBSorcery Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it. Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Static Discharge 1RSorcery Starting intensity 3 Static Discharge deals damage equal to its intensity to any target> Then cards you own named Static Discharge intensify by 1.
Sandcrafter Mage 2WCreature — Human Wizard When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/2
Errant Doomsayers 1WCreature — Human Rebel {T}: Tap target creature with toughness 2 or less. 1/1
Clam-I-Am 2UCreature — Clamfolk If you roll a 3 on a six-sided die, you may reroll that die. 2/2
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