M:tG card similarity search
1B · Creature — Rat Rogue
{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Prologue to Phyresis | 1U | Instant | Each opponent gets a poison counter. Draw a card. |
Demonic Lore | 2B | Enchantment | When Demonic Lore enters the battlefield, draw three cards. At the beginning of your end step, you lose 2 life for each card in your hand. |
Coralhelm Chronicler | 2U | Creature — Merfolk Wizard | Whenever you cast a kicked spell, draw a card, then discard a card. When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/2 |
Tyrant's Choice | 1B | Sorcery | Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life. |
Guildscorn Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from multicolored. |
Grudge Keeper | 1B | Creature — Zombie Wizard | Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. 2/1 |
Mana Breach | 2U | Enchantment | Whenever a player casts a spell, that player returns a land they control to its owner's hand. |
Blinkmoth Urn | 5 | Artifact | At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control. |
Embraal Bruiser | 1B | Creature — Human Warrior | Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. 3/1 |
Temur Charger | 1G | Creature — Horse | Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Temur Charger is turned face up, target creature gains trample until end of turn. 3/1 |