M:tG card similarity search
2U · Creature — Spirit
Flying {U}, {T}: You may tap or untap target creature. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Reservoir Kraken | 2UU | Creature — Kraken | Trample, ward {2} At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked." 6/6 |
Reveille Squad | 2WW | Creature — Human Rebel | Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control. 3/3 |
Neck Tangle | Sorcery | If there are five or more Heads on the battlefield, tap two of them and they don't untap during the Hydra's next untap step. Otherwise, reveal the top card of the Hydra's library and the Hydra casts that card. | |
Black Carriage | 3BB | Creature — Horse | Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate only during your upkeep. 4/4 |
Ghosthelm Courier | 2U | Creature — Human Wizard | You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) 2/1 |
Eager Beaver | 2G | Host Creature — Beaver | When this creature enters the battlefield, you may untap target permanent. 3/2 |
Hand of Justice | 5W | Creature — Avatar | {T}, Tap three untapped white creatures you control: Destroy target creature. 2/6 |
Triton Tactics | U | Instant | Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step. |
Immovable Rod | W | Artifact | You may choose not to untap Immovable Rod during your untap step. Whenever Immovable Rod becomes untapped, venture into the dungeon. {3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block. |
Arbor Elf | G | Creature — Elf Druid | {T}: Untap target Forest. 1/1 |