Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Niblis of the Mist

2W · Creature — Spirit

Flying When Niblis of the Mist enters the battlefield, you may tap target creature. 2/1

Similar cards

Color identity:
NameManaTypeText
Toils of Night and Day 2UInstant — Arcane You may tap or untap target permanent, then you may tap or untap another target permanent.
Rubblebelt Boar 3RCreature — Boar When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3
Hidden Strings 1USorcery You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Dragon Turtle 1UUCreature — Dragon Turtle Flash Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. 3/5
Daybreak Charger 1WCreature — Unicorn When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1
A-Pseudodragon Familiar 2UCreature — Dragon Flying {2}{U}: Target creature gains flying until end of turn. 2/2
Pseudodragon Familiar 2UCreature — Dragon Flying {2}{U}: Target creature gains flying until end of turn. 2/1
Crossway Vampire 1RRCreature — Vampire When Crossway Vampire enters the battlefield, target creature can't block this turn. 3/2
Eternal Witness 1GGCreature — Human Shaman When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. 2/1
Seraph of the Suns 5WWCreature — Angel Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/4
Page 133