Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nice

1WW · Sorcery

Search your library for a card and put it into another target player's hand. Then shuffle your library.

Similar cards

Color identity:
NameManaTypeText
Fell Horseman 3BCreature — Zombie Knight When Fell Horseman dies, put it on the bottom of its owner's library. 3/3
Thassa's Devourer 4UEnchantment Creature — Elemental Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards. 2/6
Gilt-Leaf Seer 2GCreature — Elf Shaman {G}, {T}: Look at the top two cards of your library, then put them back in any order. 2/2
Maddening Cacophony 1USorcery Kicker {3}{U} Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Clone Shell 5Artifact Creature — Shapeshifter Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 2/2
A-Thran Spider 3Artifact Creature — Spider Reach When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. {7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 2/4
Tainted Pact 1BInstant Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Trapfinder's Trick 1USorcery Target player reveals their hand and discards all Trap cards.
Iceberg Cancrix 1USnow Creature — Crab Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards. 0/4
Time Sidewalk 4UUUUSorcery Take an extra turn after this one. If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
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