Card Codex

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17 May 2024: Card library updated.

Night Clubber

1BB · Creature — Human Warrior

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn. Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/2

Similar cards

Color identity:
NameManaTypeText
Saltfield Recluse 2WCreature — Human Rebel Cleric {T}: Target creature gets -2/-0 until end of turn. 1/2
Hagra Sharpshooter 2BCreature — Human Assassin Ally {4}{B}: Target creature gets -1/-1 until end of turn. 2/2
Pradesh Gypsies 2GCreature — Human Nomad {1}{G}, {T}: Target creature gets -2/-0 until end of turn. 1/1
Take the Fall UInstant Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.
Glistening Deluge 1BBSorcery All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
Eyeblight Massacre 2BBSorcery Non-Elf creatures get -2/-2 until end of turn.
Veldrane of Sengir 5BBLegendary Creature — Human Rogue {1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 5/5
Bone Flute 3Artifact {2}, {T}: All creatures get -1/-0 until end of turn.
Hell Swarm BInstant All creatures get -1/-0 until end of turn.
Infest 1BBSorcery All creatures get -2/-2 until end of turn.
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