Card Codex

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17 May 2024: Card library updated.

Night Clubber

1BB · Creature — Human Warrior

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn. Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/2

Similar cards

Color identity:
NameManaTypeText
Feebleness 1BEnchantment — Aura Flash Enchant creature Enchanted creature gets -2/-1.
Greel's Caress 1BEnchantment — Aura Flash Enchant creature Enchanted creature gets -3/-0.
Mists of Littjara 1UEnchantment — Aura Flash Enchant creature or Vehicle Enchanted creature gets -3/-0.
Slimebind 1UEnchantment — Aura Flash Enchant creature Enchanted creature gets -4/-0.
Torpor Dust 2U/BEnchantment — Aura Flash Enchant creature Enchanted creature gets -3/-0.
Soul-Scar Mage RCreature — Human Wizard Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. 1/2
Swift Warden 1GGCreature — Merfolk Warrior Flash When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) 3/3
Escaped Experiment 1UArtifact Creature — Phyrexian Beast Whenever Escaped Experiment attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control. 2/1
Sicken BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)
Essence Pulse 3BSorcery You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
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