M:tG card similarity search
4B · Creature — Elemental
Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4
Name | Mana | Type | Text |
---|---|---|---|
Adventuring Gear | 1 | Artifact — Equipment | Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Benalish Knight-Counselor | W | Creature — Human Knight | Enlist Whenever Benalish Knight-Counselor enlists a creature, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with a +1/+1 counter on it." 2/1 |
Fit of Rage | 1R | Sorcery | Target creature gets +3/+3 and gains first strike until end of turn. |
Kindled Fury | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. |
Precise Strike | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. |
Rise to the Challenge | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
Seize the Initiative | W | Instant | Target creature gets +1/+1 and gains first strike until end of turn. |
Skillful Lunge | 1W | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
Slaughter Cry | 2R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
Sure Strike | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. |