M:tG card similarity search
4B · Creature — Elemental
Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4
Name | Mana | Type | Text |
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Akoum Firebird | 2RR | Creature — Phoenix | Flying, haste Akoum Firebird attacks each combat if able. Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. 3/3 |
Cass, Hand of Vengeance | 2RW | Legendary Creature — Human Ranger | Vigilance Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature. 4/3 |
Paradox Haze | 2U | Enchantment — Aura | Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. |
Curious Inquiry | U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Formation | 1W | Instant | Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
River Boa | 1G | Creature — Snake | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate River Boa. 2/1 |
Blood Age General | 1R | Creature — Spirit Warrior | {T}: Attacking Spirits get +1/+0 until end of turn. 2/2 |
Meteor Golem | 7 | Artifact Creature — Golem | When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. 3/3 |
Sandstone Warrior | 2RR | Creature — Human Soldier Warrior | First strike (This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. 1/3 |
Ruby Collector | W | Creature — Human Detective | When you attack with three or more creatures, conjure a card named Mox Ruby into your hand. This ability triggers only once. {1}{R}: Creatures you control get +1/+0 until end of turn. 1/1 |