M:tG card similarity search
4B · Creature — Elemental
Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4
Name | Mana | Type | Text |
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Siege Modification | 1RR | Enchantment — Aura | Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike. |
Skittish Kavu | 1R | Creature — Kavu | Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. 1/1 |
Fire Urchin | 1R | Creature — Elemental | Trample Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. 1/3 |
Sedge Sliver | 2R | Creature — Sliver | All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2 |
Consul's Lieutenant | WW | Creature — Human Soldier | First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. 2/1 |
Femeref Enchantress | GW | Creature — Human Druid | Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2 |
Perrie, the Pulverizer | 1GWU | Legendary Creature — Rhino Soldier | When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. 3/3 |
Call of the Full Moon | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon. |
Ultramarines Honour Guard | 3W | Creature — Astartes Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2 |
Sickle Dancer | 2B | Creature — Human Warrior | Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. 3/2 |